Zipline Podcast – Episode 18
Another Friday means it’s time for the next episode of Zipline, the official Zipper Interactive podcast. This week, Brian Soderberg, Zipper’s President and Co-Founder, talks about the studio’s past, present and even hints of its future…

Zipline Podcast, Episode 18
39.5MB | 43m:06s
SOCOM 4 Gamescom 2010 Demo Video Walkthrough
It’s a proud week for us here at Zipper Interactive as tomorrow marks the 8th birthday of our first-ever PS2 game and the title that started a huge multimillion-selling franchise, SOCOM: U.S. Navy SEALs. To celebrate the eight-year mark, we’ve put together a special video for our fans.
In it, you’ll experience the gamescom 2010 SOCOM 4 demo in its entirety with commentary by lead designer, Travis Steiner. This is the first time anywhere that you’ll see the gamescom demo played all the way through and in high-definition, making it a “must watch” for anyone even remotely interested in what we have in store for 2011.
Let us know what you think below, and please accept our sincerest thanks for making the first eight years of SOCOM as great as they have been. Here’s to many more to come!
Sorry.
Sorry guys we have been busy lately. Work, and family help so i had to post this to tell you that we havent been posting anything lately. So keep your eye out for this weeks posd cast from zipper…
Sorry !!
Zipline Podcast – Episode 16
Zipline returns once again for its first 16th episode! Kurt Manning, Assistant Producer on MAG, stops by on a spooky Friday the 13th to give us the latest news on the game’s 1.07 patch while Chris and Jeremy dish out some SOCOM 4 details.
Zipline Podcast, Episode 16
34.4MB | 37m:34s
Talk About it here.
Behind the Notes of SOCOM 4′s Soundtrack
One of the things that we’re happiest to allow people to experience firsthand at shows like E3 and the San Diego Comic-Con is SOCOM 4′s incredible soundtrack. Bear McCreary, famous for his work on Battlestar Galactica, has composed a score that reflects the game’s setting to a “T”, infusing a number of unique and rare instruments to create something that could easily stand on its own outside of our action-packed tactical shooter.
Wired recently met up with Bear during a recording session for SOCOM 4′s soundtrack and sat down to ask him about his work on the game. The video provides a nice tease of what you’ll hear from S4′s score, so take a look:
Talk about it here
